WoW update 9.1.0 adds Sanctum of Domination, nerfs Holy Paladins: patch notes
World of Warcraft: Shadowlands update 9.1 is now live on the PTR, which means it’ll reach the main servers soon after. It adds the Sanctum of Domination raid, a new zone named Korthia, balance changes to classes, and more.
The latest World of Warcraft: Shadowlands update is thebiggest one yet. It was first announced during BlizzCon 2021 back in February, and players have been patiently waiting ever since. But now it’s finally here, and it’s got everything they promised, and more.

Let’s take a look at everything included, starting with the most anticipated feature, the new Sanctum of Domination raid.
Sanctum of Domination raid
World of Warcraft: Shadowlands has a lot to offer. However, raids have always been the heart and soul of the game in the eyes of its players, and the latest update finally adds a new one, Sanctum of Domination.
It pits players against 10 fearsome bosses, including Sylvanas Windrunner, the Eye of the Jailer, the Tarragrue, and Kel’Thuzzad. Players have been able to test some of the encounters on the PTR, and if it all goes according to plan, the raid will be available the moment the patch goes live.

New Zone: Korthia
The patch also adds a new zone, Korthia, City of Secrets. It’s described as “an ancient realm of the Shadowlands that was long lost in the In-Between before being dragged into the Maw by the chains of the Jailer.”
Not only is it a new environment for players to explore. It’s also packed with new creatures, quests, treasures, and more. The World of Warcraft: Shadowlands universe is always expanding, and fans can’t wait to jump into the new area.

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Holy Paladin Nerf
As always, the patch introduces some much-needed balance changes in both PvE and PvP. However, nobody came out worse for wear than Holy Paladins. The biggest change is to Light’s Grace, the PvP Talent that used to increase Holy Light’s healing by 50% and reduce all damage on the target by 5% for 8 sec, which stacked three times.
Now, the damage reduction has been reduced to 15% for 5 seconds and no longer stacks and it only increases Flash of Light healing by 25% instead of Holy Light. It’s been met with mixed reactions already. So, we’ll have to see how it plays out once the patch is live.
