Battlefield 2042 update 1.2 patch notes: Kaleidoscope rework, Specialist changes, more

Battlefield 2042’s 1.2 update has been revealed in full and there’s plenty to wrap your head around in the latest patch notes. From map reworks to fresh stats pages and a range of bug fixes, here’s all you need to know.

Continuing the monthly cadence of major updates, the 1.2 patch is now locked in for Battlefield 2042. Marking the midway point of Season 1, a content drop that actually boosted the game’s player base amidst fears of abandonment, devs are now looking to keep the ball rolling.

Battlefield 2042 Kaleidoscope map

While no new content is bundled into the 1.2 patch per se, a number of drastic changes have been implemented in hopes of keeping original content fresh.

So before you drop back into Battlefield 2042, brush up on all there is to know about the 1.2 update.

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Kaleidoscope map rework the first of many in Battlefield 2042

When Battlefield 2042 launched in November of 2021, it did so with seven maps in total. While some were better than others, DICE is now looking to rework a number of those that didn’t quite meet the mark.

First up, Kaleidoscope. This vibrant South Korean map has been retooled from the ground up with everything from new flag positions and elevation tweaks to additional cover assets, devs haveconfirmed. Not only that, but entirely new areas have also been added around the map to keep players on their toes.

Battlefield 2042

Chipping away one rework at a time, Kaleidoscope kicks things off in the 1.2 patch and is set to be followed by Renewal at some stage in Season 2.

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Battlefield 2042 Specialists

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Specialist & Profile changes in Battlefield 2042

New in Battlefield 2042 were Specialists, a range of unique characters with their own abilities and personalities. Admitting that their “style and tone” weren’t quite in line with the game’s overall direction, devs have now overhauled their base character models to better fit “the world of 2042.”

Additionally, long-requested profile improvements have now arrived as players can check performance stats through the menu moving forward. From overall K/D ratio to total shots fired, players will have a better time keeping tabs on their impact in-game.

Full Battlefield 2042 update 1.2 patch notes

Content & Improvements

Kaleidoscope – Map Improvement

We have revised the playspace to add more cover, creating new flag positions, and improved the flow across the whole map.

Cover has been added not only with the placement of new assets, but also in the raising of terrain to help break sightlines and let infantry move more purposefully around the map. Most importantly, these new assets bring more tactical destruction which help to ensure that the map evolves throughout the duration of each round, and provide both Attackers and Defenders with new options when playing in key areas.

We have also introduced new areas onto the map, by adding a Forward Operating Base into the park, with a second command post added close to the Tower. The Data Center has similarly received multiple passes from the teams to help ensure that there are more cover points, and new war torn looks to certain areas that help make the map more faithful to 2042’s setting.

Specialists – Style and Tone Updates

In this update, we are revising our art direction to ensure Specialists meet your Style and Tone expectations for our world of 2042. You will notice updated Specialist character models to better reflect the intense situations they have experienced.

Player Profile

Your Profile shows your current in-game progress and your performance stats since launch. View information such as your current Rank, XP required towards the next Rank and the associated unlocks, your top Masteries and the unlocks you are next closest to completing.

While on the Statistics screen, you may check out information such as your K/D Ratio, kills, deaths, assists, revives, accuracy, shots fired and much more.

Battlefield Portal

Rules Editor

Anti-Tank Mine

Insertion Beacon

Repair Tool

Smoke Grenade Launcher

Hazard Zone

Specialists

We felt that Paik’s EMG-X Scanner was not consistently worth using as an offensive tool as it caused her to become spotted, and thus vulnerable. We therefore removed this self-spotting effect, and slightly increased the spot duration of scanned enemies to make the Scanner more reliable for use.

50mm Air Cannon Pod (Condor / Hind)

We felt the offensive capabilities from the MV-38 Condor and Mi-240 Super Hind against infantry were still too strong. We are adjusting their 50mm Cannon to help further limit their impact on infantry, and to put more focus on these helicopters being intended as a means of transport.

EBAA Wildcat

We are adjusting the EBAA WILDCAT’s anti-air capabilities to ensure these weapons are more effective in their intended use of dealing with air vehicles.

RAH-68 Huron / YG-99 Hannibal

We felt the Stealth Helicopter 30mm Cannon Pods were too powerful against infantry because they could be fired for extended periods of time and leaving little opportunity for infantry to retaliate. We have therefore increased the overheat speed for these Cannons to limit their impact on infantry.

Underbarrels